
August 20 - 22, 2010
TOURNAMENT RULES
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NOTE:
extended deadline date of August 7
"In 1875, the Dallas Herald published an article
by a former Fort Worth lawyer, Robert E. Cowart,
who wrote that the decimation of Fort Worth's population,
caused by the economic disaster and hard winter
of 1873 which dealt a severe blow to the cattle
industry, combined with the railroad stopping the
laying of track 30 miles outside of Fort Worth had
caused Fort Worth to become such a drowsy place
that he saw a panther asleep in the street by the
courthouse. The nickname Panther City was enthusiastically
embraced when in 1876 Fort Worth recovered economically
and many businesses and organizations were named
Panther." (Source: Panther
City Fountain)
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- Each
team must have numbered alternate jerseys or numbered
T-shirts available. Violators will be removed from the
field and not allowed back on the field of play until
player equipment is corrected. Home Team is team listed
first on schedule. Home Team will change jerseys if there
is a color conflict. Both teams will occupy the same sideline
opposite the parents and spectators.
- A
game shall be declared a forfeit if a team is not ready
to play at the published time or immediately after the
previous game is completed.
- A
game shall be declared a forfeit by the Cup & Games
Committee or tournament committee if an ineligible player
participates in a game. Any protest of ineligible player
must be reported in writing, with either a One Hundred
Dollar ($100) cashier’s check, money order or cash
deposit before the end of the game to the tournament field
headquarters.
- Teams
will play Mini-Games in preliminary & quarter-final
games. Semi-final and Final games will be full length.
Half-time will be five (5) minutes.
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| Division |
Preliminary
Games |
Semi
and Final Games |
Ball
Size |
Overtime |
| U9-10
Academy |
20
Minute Halves |
25
Minute Halves |
4 |
2-10
Minute Periods |
| U11-U12 |
25
Minute Halves |
30
Minute Halves |
4 |
2-10
Minute Periods |
| U13-U14 |
30
Minute Halves |
35
Minute Halves |
5 |
2-10
Minute Periods |
| U15-U16 |
35
Minute Halves |
40
Minute Halves |
5 |
2-10
Minute Periods |
| U17-U19 |
40
Minute Halves |
45
Minute Halves |
5 |
2-10
Minute Periods |
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- Four
(4) team brackets that play each other within the bracket,
the team with the highest total points will advance from
the bracket. Three team brackets that play crossover games
with other three team brackets, the two (2) teams with
the highest total points of the two (2) brackets will
advance. “Wild Card” team is the next highest
point total from all brackets. Preliminary games may end
in a tie. If Quarter Final games end in a tie, FIFA “kicks”
from the penalty spot will be taken to determine the winner.
If semi-final or final games end in a tie, two (2) overtime
halves will be played, and if the game is still tied at
the end of the second overtime period, FIFA “kicks”
from the penalty spot will be taken to determine the winner.
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| “10
Point” scoring system as follows: |
- 6
points for a win
- 3
points for a tie
- 0
points for a loss
- 1
point per goal scored in the game with a maximum of
3
- 1
point for a shutout (not allowing opponent to score)
- A
forfeit game will be scored at a 3-0 win in calculating
prelim-games points for tiebreaker determination.
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NOTE:
If two teams that played each other in bracket play are
scheduled to play in the playoff rounds, the pairings will
be switched if possible.
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| Tie-Breakers: |
If
two or more teams are tied in points after their prelim-games
are completed, the following tiebreaker procedures will
be used to determine the team advancing:
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- Head
to Head game results - winner will advance.
- Goal
differential - team with highest goal differential against
opponents will advance (maximum of three (3) goals scored
- goals against. Only the first three (3) goals scored
by any team in any game will be counted in calculating
winning points for advancement. (Example: A 4-1 game
= 3-1 in calculating advancement; a 10-4 game = 3-3
in calculating advancement).
-
Fewest goals allowed - team with fewest goals allowed
will advance.
- Fewest
accumulation of caution points, 1 point for yellow and
2 points for red.
- Penalty
kicks
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These
tiebreaker procedures will be applied, in order, to the teams
tied in points until one team is selected for advancement.
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- Each
team must have a minimum of seven (7) players on the field
to start the game. There must be a minimum of seven (7)
to continue the game.
- There
will be free substitution, with the referee’s consent,
at the following times:
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•
A player receiving a yellow card (the player carded
only)
• Prior to a throw-in for the team in possession
only
• Prior to a goal kick
• After a goal by either team
• After an injury, when the referee stops the
play
• At half-time by either team
• In case of extreme heat, at the referee’s
discretion
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- Any
send-offs should be reported to the Tournament Committee
immediately following the game. Any player or coach sent-off
(other than on account of receiving two cautions in the
same game) shall automatically sit out the next played
tournament game with their team (unless the send-off occurred
in the last game of the tournament for that player or
coach, in which case such player or coach would be required
to sit out their next scheduled game played). If the send-off
was for fighting, or if it is the player’s second
tournament send-off, the player will be suspended from
the remainder of the tournament. Any player receiving
three (3) cautions (yellow cards) in the tournament must
sit out the next played tournament game with their team
(unless the third caution occurred in the last game of
the tournament for that player or coach, in which case
such player or coach would be required to sit out their
next scheduled game played). The NTSSA Cup & Games
A&D Committee has the right to hold a hearing and
increase the suspension at its discretion.
- All
referee decisions are final. No protests will be allowed,
except for ineligible player, and must be submitted in
writing by the Coach or Manager to the Tournament Committee
within two (2) hours of the incident.
- The
Chairman of Cup & Games, tournament director, or their
designee, is empowered to make all decisions regarding
the competition during the tournament.
- The
decision of the Chairman of Cup & Games or Tournament
Director is final in all matters. No appeals will be allowed
beyond that point.
- In
the event the referee or linesmen are missing from the
field, report immediately to your Field Coordinator. In
the event the linesmen are not available, each team is
required to provide a “club linesman”.
- Any
team that withdraws from a tournament less than two weeks
from the start of the tournament or does not complete
all required scheduled games, may not be allowed to enter
any sanctioned tournaments until said team appears before
the NTSSA Cup & Games Committee for a hearing explaining
their actions and may forfeit their entry fee and performance
bond, if one has been posted.
- INCLEMENT
WEATHER – Format for tournament play and/or completion
of the tournament will be determined by the tournament
committee. Every effort will be made to complete the games
and tournament. If games are suspended, teams and spectators
should go to the parking lot and stay in their cars. DO
NOT leave the complex until you know games will not be
resumed. Play will resume at the point it was suspended.
Games may temporarily be suspended in either the 1st or
2nd half with the intention of resuming play as soon as
possible. If games cannot be resumed, games that have
completed the first half will be considered complete games.
The score at the stoppage of play will be the final score
for that game. If games have not reached halftime they
will be rescheduled and replayed in their entirety, time
permitting. Rescheduled games may be mini-games, and may
only be rescheduled if they effect advancement. Either
the Coach or Manager should check with the tournament
complex headquarters for more information before leaving.
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| WEATHER
HOTLINE – 817-259-0480 WEBSITE: www.fortworthfc.com |